ericsonbrianresume.pdf |
BRIAN ERICSON
3D Artist
Email: [email protected] | Website: moosefoo.com
Education
Bachelor of Science - Digital Media Utah Valley University; Orem, Utah – 3.7 GPA
Core Skills
■Blender 3D ■Adobe Illustrator
■Adobe Photoshop ■Environment Design
■Adobe After Effects ■Motion Graphics
■Adobe Premiere ■Animation
■Texturing ■Digital Sculpting
Employment History
3D Graphics, Animation, Game Development Instructor
Career & Technical Center, Salt Lake School District 2015-Present
Directing 200+ students through industry experience how to create professional quality 3D graphics, animation and game development.
•Guided high school students in 3D and game development at a college level education.
•Play a major role in developing a new and up to date curriculum for 3D and game development in the state of Utah.
•During my tenure with the district I worked with Utah's leading businesses to develop an education relationship with students.
Lead 3D Artist
MyRooms 2013-2014
In charge of Myrooms art team for creating and implementing 3D assets.
• Assisted in the asset production pipeline for texturing and modeling.
• Leading team to meet deadlines for asset release on MyRooms.com.
• Guiding the direction of asset organization and creation.
Visual Effects Instructor
Art Institute of Salt Lake 2012-Present
Demonstrate to students through real world knowledge, how to create motion graphics and compositing utilizing Adobe and Autodesk products.
• Guided a student with no experience to getting a visuals effects position with a high end software company
• Play major role in a world class institution responsible for graduating and placing over 90% of students in their career field
• During my tenure with the institution I personally worked a project with HireVue demonstrating their latest product
Owner
HoverBox Creative 2010-Present
Facilitated numerous projects for companies such as: HireVue, Urban Jeeper, and Brand Iconic.
• Created an animated short film from concept to finished video demonstrating HireVue’s latest product
• Planned and implemented company branding, website, and product videos for Urban Jeeper
• Designed and created animated title sequences for conversations in film project
Sr. Artist
Funium LLC 2011-2012
In charge of creating game assets from concept to finished product.
• Created all 3D clothing for male and female characters in Family Village Facebook game
• Designed and constructed architectural buildings for players to place in game
• Color corrected, rendered, and implemented all game assets
Animation Intern
SmartBomb Interactive 2011-2011
Placed in charge of creating and implementing animation and rendering of online gaming assets.
• Rendered large list of character assets for Animal Jam- online game of over 1,000,000 users
• Animated complex moving parts such as characters holding balloons or wearing wings
• Brought life to multiple characters for National Geographic Kids TV spot
3D Artist
Email: [email protected] | Website: moosefoo.com
Education
Bachelor of Science - Digital Media Utah Valley University; Orem, Utah – 3.7 GPA
Core Skills
■Blender 3D ■Adobe Illustrator
■Adobe Photoshop ■Environment Design
■Adobe After Effects ■Motion Graphics
■Adobe Premiere ■Animation
■Texturing ■Digital Sculpting
Employment History
3D Graphics, Animation, Game Development Instructor
Career & Technical Center, Salt Lake School District 2015-Present
Directing 200+ students through industry experience how to create professional quality 3D graphics, animation and game development.
•Guided high school students in 3D and game development at a college level education.
•Play a major role in developing a new and up to date curriculum for 3D and game development in the state of Utah.
•During my tenure with the district I worked with Utah's leading businesses to develop an education relationship with students.
Lead 3D Artist
MyRooms 2013-2014
In charge of Myrooms art team for creating and implementing 3D assets.
• Assisted in the asset production pipeline for texturing and modeling.
• Leading team to meet deadlines for asset release on MyRooms.com.
• Guiding the direction of asset organization and creation.
Visual Effects Instructor
Art Institute of Salt Lake 2012-Present
Demonstrate to students through real world knowledge, how to create motion graphics and compositing utilizing Adobe and Autodesk products.
• Guided a student with no experience to getting a visuals effects position with a high end software company
• Play major role in a world class institution responsible for graduating and placing over 90% of students in their career field
• During my tenure with the institution I personally worked a project with HireVue demonstrating their latest product
Owner
HoverBox Creative 2010-Present
Facilitated numerous projects for companies such as: HireVue, Urban Jeeper, and Brand Iconic.
• Created an animated short film from concept to finished video demonstrating HireVue’s latest product
• Planned and implemented company branding, website, and product videos for Urban Jeeper
• Designed and created animated title sequences for conversations in film project
Sr. Artist
Funium LLC 2011-2012
In charge of creating game assets from concept to finished product.
• Created all 3D clothing for male and female characters in Family Village Facebook game
• Designed and constructed architectural buildings for players to place in game
• Color corrected, rendered, and implemented all game assets
Animation Intern
SmartBomb Interactive 2011-2011
Placed in charge of creating and implementing animation and rendering of online gaming assets.
• Rendered large list of character assets for Animal Jam- online game of over 1,000,000 users
• Animated complex moving parts such as characters holding balloons or wearing wings
• Brought life to multiple characters for National Geographic Kids TV spot